AI Insights · Timothy · April 2025
Top Card Battler Apps on iOS in Australia: Q1 2025
Explore the performance trends of the top five card battler apps on iOS in Australia during the first quarter of 2025, highlighting downloads, revenue, and active user metrics.
In the first quarter of 2025, the card battler genre on iOS in Australia showcased diverse performance trends across the top five apps. Here's a closer look at their weekly downloads, revenue, and active user statistics.
Pokémon TCG Pocket experienced fluctuations in its weekly revenue, starting the quarter with approximately $151K and peaking at around $372K in late January. Downloads reached a high of 25.8K in the first week of January, while active users remained robust, fluctuating between 197K and 247K throughout the quarter.
Pokémon TCG Live maintained a consistent download rate, beginning at 1.2K and tapering to 812 by the end of March. Active users remained stable, hovering around 8.4K to 9.7K.
MARVEL SNAP showed a modest increase in weekly revenue, peaking at about $12.3K in early March. Downloads saw a gradual decline, starting at 573 and ending at 246. Active users decreased over the quarter, dropping from 18K to 12.8K.
Magic: The Gathering Arena experienced steady revenue, with a notable increase to $6K in mid-February. Downloads remained relatively stable, ranging from 287 to 438, while active users stayed around 2.5K to 2.9K.
Yu-Gi-Oh! Master Duel saw its revenue peak at $13.9K in early February. Weekly downloads decreased slightly throughout the quarter, while active users remained consistent, averaging around 5.3K.
These insights, derived from Sensor Tower data, provide a comprehensive view of the card battler landscape on iOS in Australia. For more detailed analysis, visit Sensor Tower's platform.